Primal elementalist: Makes your elemental go from a guardian to a pet - you can now control it. The big gains are the special abilities the 3 Elementals gain: Fire: Meteor, a bit of a burst AoE nuke. Earth: Harden Skin, 10 second 40% damage reduction which is extremely powerful. Storm: Eye of the Storm, a huge burst AoE ability.
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While understandable and openly accepted, I believe that a 75% dmg reduction is a tad excessive and therefore I suggest to cut the reduction by 15% , 60% dmg reduction should still be considered fine in my book, I hope we can work something out for next balance patch.
BTW tyvm for the Owl fix
-A wise man once said- 'Fight cheese with cheese or be cheesed in return, mind not those who will accuse you of being a cheese as they like cheese themselves'
Comments
- @Arheundel.6451 said:
While understandable and openly accepted, I believe that a 75% dmg reduction is a tad excessive and therefore I suggest to cut the reduction by 15% , 60% dmg reduction should still be considered fine in my book, I hope we can work something out for next balance patch.BTW tyvm for the Owl fixwhen was this done? was there some kind of ninja nerf on beastmode jacaranda skill that was not mentioned? or that i completely missed? - @AEFA.9035 said:@Arheundel.6451 said:
While understandable and openly accepted, I believe that a 75% dmg reduction is a tad excessive and therefore I suggest to cut the reduction by 15% , 60% dmg reduction should still be considered fine in my book, I hope we can work something out for next balance patch.BTW tyvm for the Owl fixwhen was this done? was there some kind of ninja nerf on beastmode jacaranda skill that was not mentioned? or that i completely missed?The dmg reduction was there from the start like for all other beast skills, they get reduced dmg for balance reason when merged but I still find the dmg reduction of Call Lightning a tad too much : at 2k power, we go from pet dmg of 5.5k to beastmode dmg of 1.4k..increasing this number by 1k ( hence going down from 75% to 60% ) would make the skill that much better in wvw/pvp without creating huge imbalance in pve-A wise man once said- 'Fight cheese with cheese or be cheesed in return, mind not those who will accuse you of being a cheese as they like cheese themselves' - edited February 7, 2018Mhh ? I didn't play my Soulbeast much after the balance patch, but I don't seem to see a difference ? Do you mean the difference between the Jacaranda version and the BeastMode version ?So, since ANet is very consistent with the way they show the damage, sometimes you have to 'guess'. What I mean is that the Jacaranda version tooltip shows the 'total damage' and the Soulbeast version shows the 'damage on each pulse'. 5175 damage for the Jacaranda and 3325 damage for BeastMode version (5x665).
- Yeah I mean the difference between Jacaranda version and beast mode version, in the first case you will see the skill doing 3-4x more dmg so I have suggested to reduce the difference by 15%-A wise man once said- 'Fight cheese with cheese or be cheesed in return, mind not those who will accuse you of being a cheese as they like cheese themselves'
- Actually with Marauder gear + Durability I have in WvW:
- Jacaranda Call Lightning - Damage (5x): 5,175 for 3 target!
- Soulbeast Call Lightning - Damage (5x): 2,300 for 5 target!
So in Soulbeast we hit less but 5 target instead of our pet who hits 3 target - edited February 8, 2018It works like this:The pet version of this skill was given a lot of damage, but a tiny radius to compensate.The player version was given a reduced strength version, but no radius increase to compensate.The power of the soulbeast mode of the skill is fine, but it should have it's radius increased to 240 to match it's damage nerf.
- edited February 8, 2018@Soilder.3607 said:
it should have it's radius increased to 240It's the only thing that annoys me ! When Scourge's traited Shades are easily bigger and all AoE from other classes too (Wells radius = 360, Traps attack radius = 240) ! The only comparable radius is from Sword of Justice, which is even more spammable, does more damage and is faster.Another thing is that Jacaranda version needs the pet to be outside (is it spaghetti code ?). If you merge with your Jacaranda before it finished its Call Lightning, the spell disappears. Unreliable.
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Check out one of the most versatile PvE DPS builds in the game
You can find all our other Pocket Guides for other World of Warcraft classes right here: Best WoW Builds
Spec Overview
Beast Mastery Hunter is the single most mobile ranged DPS spec in Battle for Azeroth, and that fact cannot be overlooked. Thanks to this BM Hunters are irreplaceable when it comes to overcoming certain dynamic Raid encounters. This mobility comes at a cost, however, and this cost is Damage per Minute. In more straight forward 'boring' fights BM Hunters will not top DPS charts, they will be close to the bottom in fact; that is the price of the incredible mobility.
Pros | Cons |
Unmatchable mobility | Reliant on pet 'AI' |
Somewhat easy to play | Somewhat low DPS |
Very consistent thanks to short cooldowns | Can get a bit boring |
Brings some good utility to the Raid | |
Strong immunity cooldown | |
Flexible Single and AoE damage dealer |
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Statistics Priority
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*Stat Weight Differences between Critical Strike, Mastery and Versatility are not that high (less than 0.15) |
The Best Talent Choices
Level 15: Recommended choice - Killer Instinct | |
Killer Instinct - Increases damage your Kill Command does to targets below 35% health by 50%. This provides the highest boost to your single target DPS. | |
Animal Companion allows you to summon an additional pet that will use Kill Command, but it reduces the damage your pet does by 40% and therefore provides a much lower boost to your DPS. Dire Beast is an active ability that sends a Beast to attack your target while increasing your Haste by 5% for 8s (25 Focus cost, 20s cooldown); this could be used as an alternative, but passive damage boost from Killer Instinct is much more preferable in general. | |
Level 30: Recommended choice - Chimaera Shot | |
Chimaera Shot - A Ranged Attack that hits a maximum of Two Targets for high amounts of Nature (first target) and Frost (second target) Damage, 10 Focus is regenerated for each hit; it has a 15s cooldown. This provides you with the highest damage boost and should be chosen as default. | |
Beast Mastery doesn't really need a Focus regeneration boost, thus Scent of Blood which increases Focus gain from Barbed Shot by 8 is generally not worth it. One With the Pack is an interesting passive option that increases your Wild Calls chance of resetting CD on your Barbed Shot, but it provides less DPS than Chimaera Shot. | |
Level 45: Recommended choice - Natural Mending | |
Natural Mending - Reduces cooldown of your Exhilaration ability by 1s for each 30 Focus you spend; This gives an average CD reduction of over 30s. Choosing this will greatly boost your survivability in Dungeons and Raids. | |
TrailBlazer increases your movement speed by 30% if you have NOT attacked for 3s; its uses are rather limited because as a DPS spec you want to be attacking whenever possible. Camouflage is a slow healing spell (2% max health every second), with a nice bonus in a form of 60s stealth, but instant heals are generally more preferable and will save your life more reliably. | |
Level 60: Recommended choice - A Murderer of Crows | |
A Murderer of Crows - A strong Damage over Time ability which deals high amounts of physical damage over 15s, it has a 1-minute cooldown that is reset if a Target dies during uptime of the ability. This should be chosen as default as it provides the highest single target damage boost, and increases multi-target damage slightly. | |
Venomous Bite makes your Cobra Shot reduce the CD of your Bestial Wrath by 1 second; this gives a total of ~8s reduction which is not worth a whole Talent point. Thrill of the Hunt increases your Crit Rating by 3% for 8s after a Barbed Shot is used; it stacks up to 3 times. Thrill of the Hunts damage boost is rather underwhelming, and therefore it should not be selected. | |
Level 75: Recommended choice - Posthaste | |
Posthaste - Your Disengage ability now also frees you from all Movement Impairing Effects and increases your Movement speed by 50% for 4s. Ale Talents in this row are very situational, but we recommend Posthaste as it will boost your Raid survivability the most. | |
Born to be Wild provides a Cooldown reduction to your Aspects (Turtle, Cheetah, and Eagle for Survival) and Binding Shot is a snare ability. Both of those could be considered in certain situations, but are overall less effective than Posthaste. | |
Level 90: Recommended choice - Stomp | |
Stomp - Makes your pet do AoE damage whenever you useBarbed Shot. This talent gives you the biggest single target damage boost while also giving you a nice AoE and should be chosen because of that. | |
Barrage could be very useful in an AoE heavy fights as it provides you with good multitarget damage, it is rather underwhelming in a single-target focused encounters, however. Stampede deals high amounts of AoE damage, but it has a long 3m cooldown which greatly limits its uses (you will lose a lot of DPS when saving it for certain phases, and if you use it every 3m it will probably be on cooldown when needed). | |
Level 100: Recommended choice - Aspect of the Beast | |
Aspect of the Beast - Increases damage done by your pet's abilities by 30%, and boosts the effectiveness of your pet's passive abilities by 50%. This gives you damage boost comparable to Killer Cobra, but is preferred over it because of its passive nature, higher AoE damage potential and some nice utility benefits. | |
Killer Cobra enables your Cobra Shot to reset your Kill Command while Bestial Wrath is active, this is a nice single target damage boost and should be considered for Single-target encounters. Spitting Cobra summons a snake that will attack your target from range, this also regenerates 2 Focus/second while active, it has 20s uptime and a 1,5m cooldown; this option is generally inferior to two others because of its low damage output and lack of utility. | |
Pet Choice | |
Long story short: you should use a Spirit beast for all Raid encounters as it provides you with a heal, offensive dispel ability, a defensive cooldown in a form of Survival of the Fittest and a nice boost to your health (because Spirit beasts are Tenacity pets). Please check a dedicated Hunter Pet guide for much more detailed information. |
![Lol pet aoe dmg reduction requirements list Lol pet aoe dmg reduction requirements list](/uploads/1/2/4/2/124254238/960023505.jpg)
The Basic Rotation
To play a Beast Mastery Hunter optimally you have to focus on casting Kill Command on cooldown and dumping your Focus with the use of Cobra Shot while also trying not to waste its Kill Command cooldown reduction. Following the priority list presented below will let you do optimal single target DPS.
1. UseBarbed Shot whenFrenzyis about to expire | |
2. Use Kill Command when available | |
3. Use Chimaera Shot when available | |
4. Use A Murderer of Crows when available | |
5. Use Bestial Wrath when available, sync it with Aspect of the Wild if there is <20s CD difference | + |
6. Use Aspect of the Wild when available, sync it with Bestial Wrathif there is <20s CD difference | + |
7. Use Cobra Shot to dump excess Focus if Kill Command is on >2,5s cooldown remaining | |
*When fighting multiple enemies you should give Chimaera Shot a higher priority than Kill Command. |
![Pet Pet](/uploads/1/2/4/2/124254238/410301590.jpg)
Tips and Tricks for Improving your Gameplay
1. Do not waste cooldown reduction of your abilities | |
2.ALLWAYS cast Kill Command on cooldown as it is your most efficient damaging ability | |
3. Mind your pet, and use pet specific macros that will improve your control over it | |
4. Try to stack up on Focus before casting Bestial Wrath |
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END NOTE This is an early version of our guide, we plan to upgrade upon it, and add further sections. So please leave your suggestions in the comment section below. We would also like to state that this is meant as a pocket guide and therefore we will not go into too much detail (please visit more specialized sites for a much more in-depth build/stat/gear/rotation analyses). |
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